Prodigious

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Welcome to the home of tamago.designs, and creator, mike kruk. Enjoy your stay.

destined to be flash?

After nearly 6 years of on/off development of Forgotten Destiny, I have come to a realization that this game is honestly quite "light" and building it as a windows only app may not be the best way to complete this project.

With all of the advances with Flash, it seems to be the perfect platform for this type of game. I like to think of Forgotten Destiny as a classic, light weight, fun, and social online experience. Therefore, Flash just might be the best bet!

A couple reasons why I am considering Flash is:

  • usability - any OS that has a browser and the latest flash player can take part!
  • setup - nothing to install, don't have to worry about updates
  • testing - no need to worry about testing across multiple platforms or different versions of platforms with all sorts of different applications installed.
  • animations - out of the box, Flash has many tools that make it easy to manipulate graphics, which would speed up development a TON.

There are obviously more pros, but I just don't feel like listing them.. hehe

As far as cons go, the only big one is definitely client/server communication. Flash is slowly making its way to becoming more open with dynamic data communications, and being able to retrieve data from various sources, but it is still somewhat of a pain to setup secure client/server communication.

The image at the top is just a small example of an isometric flash engine that I am playing around with. I will most likely start building onto this engine and hopefully be able to make this happen!

The 3rd possible candidate for developing is.. Java... me no likey.. hahha, I will admit Java has come a long way as far as game development goes, but I still don't like it ;-)

Expect some updates on this project soon.

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